Progress
30 December 2023
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Torment of Screams - MAP03 Progress Report #1
I've been tasked with rethinking the layout of the watery area. The original layout featured something of a self-contained distillery machine with lots of animated waterfall textures, along with a deep water reservoir. The arbitrator of this project deemed the opening forty-five seconds of this stage to be too involved and generally useless, despite utilizing an entirely linear layout with easily identifiable switch functions.
Might as well completely overhaul the area then! Now, the walls have been knocked down and the area has a fountain. Whoop-de-doo.
I can't wait to hear the endless complaints about having a slapdash aesthetic and how un-fun the gameplay is!!! :D